The games in the version for adults (PIC-A) are specified in 4 tasks of a duration of approximately 10 minutes each (Artola et al., 2012). One of them consists of describing everything that could be happening in a given image; another one proposes to elaborate a list of utilities of an object; the next one incites to imagine situations before a given supposition while the last one consists of completing a series of drawings.
One or more tasks could be implemented depending on the time available, so that the The manual associated with the instrument provides the detailed procedure for the calculation of the scores, also providing reference scales for each age and gender. This evaluation tool willmeasures fluency of ideas, flexibility of thought, originality of responses, degree of elaboration of the product and use of creative details.
The tool will be applied to the migrant woman with whom the educator intervenes once the Empathize phase (initial assessment) has been completed, as well as once the Design Thinking process has been completed, that is, when the Realize phase (final assessment) has been completed. This will allow to observe the evolution of the migrant woman after having experienced the Design Thinking process.
For more information about this tool, please contact the Thinklusion team.
ReferenceArtola, T., Barraca, J., Mosteiro, P., Ancillo, I., Poveda, B. and Sánchez, N. (2012). PIC-A Creative Imagination Test for Adults. . TEA Ediciones. https://web.teaediciones.com/PIC-A--Prueba-de-Imaginacion-Creativa---Adultos.aspx